Design learning experiences using generative activities – Layering

I have written multiple posts explaining generative activities and how such external activities encourage productive cognitive behaviors. Some of these posts describe specific classroom applications of individual generative tasks. In this post, I intend to describe how educators can apply some of these generative activities when they assign web content (pages or videos).

In many cases, online content assigned in K12 classrooms was not prepared as instructional content. For example, an article from Scientific American might offer information relevant to a specific standard addressed in sophomore biology. What activities might an instructor add to help learners understand, remember, and possibly apply concepts within this article. For example, a textbook would likely have activities inserted at the end of a chapter, added as boxes within content, or recommended in a teacher’s manual. Instructors often make additions as class assignments. What I am supporting here is similar to what educational researchers have described as adjunct questions. These were originally questions added within instructional texts or attached at the end of such texts. Embedded activities play different roles than even the same activities might play when delayed and isolated from the informative content. At the time of initial exposure, my argument is that there is a difference between information and instructional content and the connection of generative learning activities is a way to make this transition. 

A couple of years ago I became interested in a group of online services that were developed to improve the educational value of online content (web pages and videos). I developed my own way of describing what these services were developed to accomplish. Layering seemed a reasonable description because these services could not actually modify the content originally shared by content creators for ethical and legal reasons. What a layering service could do was take the feed from the creator’s service and add elements on top of that content. Elements were additions that could encourage important cognitive behaviors in a learner.

With a layering service, the content a learner encounters is a combination of the content from the content creator and additions layered on this content. Two sources and servers are involved. From the perspective of a designer, a layering service works by accepting the URL for a web page or video from the designer and then allows the designer to add elements that appear within or on top of the content from the designated source. The layering service sends this combination to the learner and this does not change the original document and still downloads the original from the server each time the combination of original and layered content is requested by a user. Ads still appear and the content server still records the download to give the creator credit. The layering service generates a link provided to learners and recreates the composite of content and designer additions each time a learner uses that link. 

Questions are my favorite example of an external activity that can be added to encourage a variety of important thinking (internal) behaviors. For example, if you want a learner to link a new concept to everyday experiences the concept is useful in understanding, you might ask the learner to provide examples that show the application of the concept. Many learners may do this without the question, but the question increases the likelihood more learners will work to identify such connections with their existing experiences. Those who think about instruction in this way may describe what they are doing as designing instruction. I offer an extended description of generative activity in a previous post. 

Depending on the specific service, the elements that layering services I am aware of include annotations, highlighting, questions, and discussion prompts. Annotations could include additional material such as examples, translations, or instructions. Questions could be open-ended or multiple-choice. A few of these elements could also be added by the learner (highlights and annotations) so elements provided to the designer could be used to encourage specific use of the elements available to students.

My personal interest in promoting layering services is intended to encourage the use of services that allow educators, educational content designers, and learners to work with this content to provide more effective learning resources and more generative learning experiences. In addition, content creators have a right to assume the server used by the content creator will be contacted each time content is requested and inclusions such as ads are included. The expectations of the content creator are not ignored when using a layering service.

I have identified several services that meet my definition of a layering service. Here, I will describe one service focused on web pages and one that focused on video. Other examples can be explored from the page linked above and I assume others exist that I have not identified. Services are constantly being updated, but I have just worked with the two examples I describe here and this information should be current as of the uploading of this post.

Insert Learning

Insert Learning is my best example of the services promoted here. I say this because it offers the most generative options and the generative options are part of an environment allowing an educator to both create multiple lessons, assign these lessons to members of multiple classes, and record data on student completion of some of the types of activity involved in individual lessons. 

The following image should give you some idea how this works. Down the left border of the image, you see a menu of icons allowing the designer to select highlight, note, question, and discussion. Highlight and note work as one probably expects. When the icon is selected text can be highlighted by the designer or learner. The note icon adds what appear as Postit notes allowing the inclusion of text, links, images, video, and whatever else works as an embed. The question icon adds questions either multiple choice as appears in the image or open-ended. The discussion icon appears very much like an open-ended question but accumulates and displays responses from multiple learners to a prompt. 

As I said, Insert Learning differentiates itself from many of the other services because the layering component is part of a system that allows the assignment of lessons to individual students organized as classes and also collects responses to questions by lesson and student. The following image shows a couple of responses to an open-ended question. I used Insert Learning in a graduate course I taught in Instructional Design. I made use of several of the tools I presented to students even when the most common use would be in K-12. This image shows how responses to questions would appear in the Grade Book. I could assign a score to a response and this score would then be visible to the student submitting a given response. 

It has been a few years since I used Insert Learning. When I did, I paid $8 a month. I see the price has now increased to $20 a month or $100 for the year. 

EdPuzzle 

EdPuzzle is a service for adding questions and notes to videos. It includes a system for adding these elements, assigning these videos to students, and saving student responses to questions. The following images are small to allow them to be inserted in this post. In the following image, the red box on the right allows the selection of the element to be added – MC question, open-ended question, and note. The timeline underneath the video (middle) is also enclosed in a red box. As the designer watches the video, clicking one of these buttons stops the video and allows the selected addition to be included. A dot appears below the timeline to indicate where an element has been added. A learner can either play the video which will stop for a response when one of these inclusions is reached or select one of the dots to respond. The second image shows the dialog box used to add an open-ended question. 

In the video I used in this example, I created a demonstration using Python to run LOGO commands and saved the video to YouTube. Again, this was a demonstration used in a graduate edtech course. Early in the video, I showed and explained the LOGO code. The video then showed the result of running this program.

When using EdPuzzle with this video, I inserted a note asking students to take a pencil and sheet of paper to draw what the LOGO program would create. Near the end of the video, I inserted an open-ended question asking that students explain how Papert’s notion of computational understanding would provide a different way of thinking about the traditional definition of circle (i.e., a plane closed figure with points equidistant from a point). 

I used the free version of EdPuzzle because I only assigned students to a few examples to experience what the service provided. You can do a lot with this service at no cost. The pro-level price is $13.50 per month. EdPuzzle Pricing 

Summary these two examples demonstrate the use of layering services to add generative activities to a web page and a web video. There are similar services available from other companies that generate similar student experiences. The value in such services is the opportunity to design learning experiences containing activities likely to improve understanding and retention.

Loading