What is generative learning?

Many of the recommendations I make for classroom and even nonschool-affiliated learning strategies are based in my understanding of generative learning. I have described a specific activity as generative in previous things I have written, but I don’t think I have ever made the effort to provide what I mean by generative. I decided I would give this background now both to explain what the term implies to me and to have something I can refer to in the future.

My applied work in educational psychology is based in cognitive psychology. Cognition is just a way of understanding thinking. Unless someone is really interested in digging into the field, I think it helps if I make an effort to translate some of the core ideas. There is always a danger making the complex simple is a bad idea and my efforts at simplification are off target, but I do it anyway. Think of thinking in terms of mental actions. Assume that learners have at their disposal mental actions they can use to accomplish the thinking and learning tasks they encounter. Learners may differ in which actions are selected to tackle a given task, how skillfully the tools are applied, and how effectively they evaluate the outcome of tool application to determine whether or not more needs to be done.  

Here are four actions with a description of the task to which each would  typically be applied:  

  • Attend – maintain certain ideas in consciousness (also called working memory)
  • Find and retrieve – locate what is already stored (also known as long-term memory) and attend to this content
  • Link – establish connections between information units stored in long-term memory  or that content active in working memory
  • Elaborate – create or discover new knowledge from the logical and  purposeful combination of active and stored memory components  
  • Evaluate – determine whether a cognitive task has been completed  successfully 

We can often take control and apply these activities without assistance, but motivation or lack of awareness of what activities might be useful can result in important activities not happening. Generative activities (Wittrock, 1974, 1990) are external to the internal mental activities of the learner but can make predictable internal activities more likely to occur. Questions about something a student is trying to learn make a good example. A question is external to the thinking of a learner. However, if I ask a question and you cannot answer, attempting to answer this question should have required you to evaluate your understanding. In attempting to answer my question, you have also probably made the effort to find and retrieve information. One related thing to consider – generative activities may encourage activities that are redundant with activities a learner have initiated on her own. This probably does no harm, but it also might be described as busy work. Cognitive activity is always the mental work of the learner with others only able to manipulate such behaviors indirectly and with less precision than a competent and motivated learner could do for themself.

What are some examples of generative activities? Fiorella and Mayer (2016) have identified a list of eight general categories most educators can probably turn into specific tasks. These categories include:

  • Summarizing
  • Mapping
  • Drawing
  • Imagining
  • Self-Testing
  • Self-Explaining
  • Teaching
  • Enacting

Summarizing – To summarize, students think about what they have just learned and then rephrase the most important information in their own words.

Mapping – Mapping is the process of converting words into a visual representation. Mind maps, tables, diagrams, and graphs are all common examples. 

Drawing – Drawing is a great way to help your students learn more deeply about the material you are teaching. When students draw, they have to think about what information to include, what to leave out, and how to best represent it visually. 

Imagining – Forming a mental representation of new information is surprisingly beneficial for learning. An example is tasking your students to imagine the process of digestion by creating mental pictures of each step.

Self-testing – Self-testing is a highly effective learning method. Educators likely recognize that retrieval practice (self-testing) is presently receiving a lot of attention. Some examples of self-testing include using flashcards and quizzes.

Self-explaining – Self-explaining requires students to recall new information and explain it in their own words. This helps students to understand the material better and to avoid simply repeating back what they have read or heard.

Teaching – Peer teaching is another active strategy requiring the recall and translation of what has been learned to present to others. Teaching involves preparation, delivery, and interaction related to the content to be learned. Most educators intuitively appreciate the unique requirements of teaching and recognize that learning for the self and to inform others involve different activities. 

Enacting – I think demonstrating is an acceptable way to explain what the researchers meant by enacting. 

Generative learning is a powerful approach to education that encourages learners to actively engage with the material, creating new knowledge and connections. This method, grounded in the work of Fiorella and Mayer (2016), and Brod (2021), among others, is centered around the idea that learning is not a passive process, but an active one that involves the learner in the creation of their own understanding.

The strategies I have listed require learners to select and organize relevant information, elaborate on the material based on personal knowledge, and integrate new information with existing knowledge.

Summarization, for instance, involves concisely stating the main ideas from a lesson in one’s own words. This goes beyond copying words or phrases verbatim from the lesson; rather, it involves selecting the most relevant information from the lesson, organizing it into a coherent structure such as an outline, and integrating it with students’ prior knowledge.

Teaching involves selecting the most relevant information to include in one’s explanation, organizing the material into a coherent structure that can be understood by others, and elaborating on the material by incorporating one’s existing knowledge.

Generative learning is not just about the creation of new content. Brod (2021) emphasizes that generative learning requires the production of a meaningful product that goes beyond the information that is an input. This means that activities like highlighting, which do not result in new content, are not considered generative.

Generative learning strategies are not just for students. They can be used by anyone looking to deepen their understanding of a topic. For example, if you’re reading a book or article, try summarizing the main points in your own words, or explaining the concepts to someone else. You might be surprised at how much more you understand the material!

Fiorella and Mayer (2016) offer one additional observation related to these eight types of activity. Four strategies (summarizing, mapping, drawing, and imagining) involve changing the input into a different form of representation.

The other four strategies (self-testing, self-explaining, teaching, and answering practice questions) require additional elaboration. This distinction contrasts ”knowledge-building” and ” knowledge-telling” (e.g., Roscoe and Chi, 2007). Knowledge telling is regarded as the weak form involving a restatement of what is known with limited activation of other existing knowledge (e.g., attempts to generate examples from personal experience) and less extensive monitoring of understanding. In knowledge-building, the strong form, the learner adds to core ideas from existing personal knowledge and in doing to reflects on the core ideas in greater depth resulting in more effective comprehension monitoring.

One additional comment about the eight categories is that the categories were explained by the scholars identifying this category system in terms what the learner could do. While learners could certainly decide to do these things without guidance, it is probably more likely that these external tasks are recommended or assigned by an educator. 

What I have described to this point is how I would likely cover this topic in an educational setting. This approach would be designed to be true to what I believe to be the origins of the ideas and learners can then apply what they find useful. Given this background, my own research and practice have both focused on a subset of this list of activities and have taken the general idea of using external tasks to encourage desirable mental activities to recommend activities that share characteristics with the tasks mentioned. I have focused on questions, summarization, teaching, and self-explaining and proposed applications that have included peer tutoring and collaborative notetaking, writing across the curriculum, computer-enabled study environments that involve testing associated with accuracy prediction and data collection that feeds the identification of specific areas needed more work back to students, and the technology-based collection and exploration of notes over extended periods of time to improve personal productivity (smart notes and personal knowledge management). Thinking of external activities that efficiently encourage important cognitive activities has proven a productive way to both think about learning and what tasks may be helpful in helping students learn.

References:

Brod, G. (2021). Generative learning: Which strategies for what age? Educational Psychology Review, 33(4), 1295-1318.

Fiorella, L., & Mayer, R. E. (2016). Eight ways to promote generative learning. Educational Psychology Review, 28(4), 717-741.

Roscoe, R. D. & Chi, M.T. (2007). Understanding tutor learning: Knowledge-building and knowledge-telling in peer tutors’ explanations and questions. Review of Educational Research, 77, 534-574.

Wittrock, M.C. (1974). Learning as a generative process. Educational Psychologist, 11, 87-95.

Wittrock, M.C. (1990). Generative processes of comprehension. Educational Psychologist, 24, 345-376.

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The mysterious Zettelkasten

I have tried many methods for taking notes over the years. I probably started like many academics by reading scholarly journal articles in the journals I received through subscriptions, highlighting the articles as I read, and then maybe taking a few notes on a 3×5 card that I kept in a “recipe box” under one topic heading or another. With the arrival of technology, my approach shifted to storing a version of the note cards in one system or another and shifting from reading journal articles in journals to reading journal articles I could download from my library site as pdfs. When the Internet offered more content directly I added some bookmarking application to my approach to save the links to websites I wanted to remember.

The big idea I gleaned from reading Ahren’s (2017) book (see previous post) was that it is important to record notes in my own words as I read. Too often, I highlight while I read and then lost the context that is important in capturing big ideas. Any writing task required that I recapture the ideas by starting from the original source before integrating ideas in what was to become the final product. What Ahrens recommends might be described as starting a writing process earlier in the transition from primary sources to the final product. He described first generating fleeting or literature notes while reading and then permanent notes once the reading of a source was completed.  As I rethink my “note-taking” over the years, I have decided I typically failed to make the transition from literature notes to permanent notes. Worse yet, too often my reading of a source only resulted in highlighting of the ideas that were not my own.

What Ahrens describes as a permanent note is clearly a form of writing. The idea is to create a personal summary or interpretation of a key idea that can stand alone and store such summaries in a certain way. What I mean by stand alone is that the permanent notes are not necessarily intended to end up becoming part of a final product that one already has in mind. The concept of smart notes (the title of his book) was that the ideas would be formulated and captured immediately and stored in such a way that they could be easily found and then organized with other such ideas to more efficiently create final products. I would describe this as moving part of the writing process earlier in the reading to written product workflow. 

Knowledge transforming and knowledge telling

Ahrens argues that creating permanent notes as you encounter ideas you think are interesting is more than a precursor to writing. He suggests that this notion of generating a written note that reflects personal understanding and relating this note to other notes is a way to facilitate the learning process. You end up with both external and internal storage. I would suggest that cognitive psychologists call this form of writing a generative process. The permanent note versus the “literature” note reminds me of the distinction some scholars studying writing make between knowledge telling and knowledge transforming. The distinction may be relevant to what makes a good smart note. Knowledge telling is the output of part of what was the input. Your write a close approximation to what was heard or read. Highlighting would be a crude form of knowledge telling. Knowledge transforming involves interpretation on the part of the content producer. I liked to explain the difference to educators by asking them to reflect on student answers to essay questions they have asked. Some students write everything they remember about a topic whether or not it specifically answers the question. It is like they want to argue that the answer must be in there somewhere. Knowledge transforming starts with what the question asks and crafts a response that shapes what the respondent knows to address the challenge posed by the question. Knowledge transforming is a far better indication of understanding. 

Luhman’s Zettelkasten

Ahren’s book and ideas are not his original creation, but based on the method of Niklas Luhman referred to as the Zettelkasten. I see various references to Luhman’s ideas lately and predict this will become “a thing” in education. As I understand the translation, a Zettelkasten is a box in which notes are stored and organized. Lehman called this a slip box. It is the form these notes take and how they are related to other notes in the box that is the key to what is described as a more productive workflow. I have included a video of Lehman working in his office using his slip box and a reference to a source describing the Zettelkasten for Beginners at the end of this post. 

Where is this all going?

If you read my original post, you can anticipate that I will originally explain efforts to translate this method and the physical slip box into a workflow and applications that run on a computer.  I will identify some of the tools/services I have used and some I have recently discovered that are suggested as ways to implement the Smart Note and Zettelkasten approach to writing and learning. 

Sources

Ahrens, S. (2017). _How to Take Smart Notes: One Simple Technique to Boost Writing, Learning and Thinking–for Students, Academics and Nonfiction Book Writers.

Niklas Luhman and the Zettelkasten – https://www.youtube.com/watch?v=qRSCKSPMuDc&t=2246s

Zettelkasten for beginners – https://norberthires.blog/zettelkasten-method/

Knowledge telling and knowledge transforming – Bereiter.C. & Scardaamalia, M. (1987). Two models of composing processes (pp. 1-30). In C. Bereiter & M. Scardamalia (Eds) The psychology of written Composition. Erbalaum. 

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Stories are the weak form

I will warn you up front that you may interpret this post as an attack on digital story telling and those who have popularized this concept and related classroom activities. If you come to this conclusion – 1) my communication skills need to be improved, 2) you need to carefully reread this post. My concern is more accurately captured in my version of the expression – “if the only tool you have is a hammer, everything else begins to look like a nail”. My concern is that many  important educational purposes for student generated multimedia may not be apparent when teachers interpret the phrase “digital storytelling”.

I am assuming that digital storytelling is proposed as a generative activity. By this I mean an external task (writing the story, creating the video) that encourages understanding and retention of some topic. If you assume storytelling is a unique form of communication and the primary function of such activities is to develop communication skills, your perspective is perfectly acceptable. However, I am thinking others see a broader potential in such activities.

I think my concern is that we confuse “description” with “explanation” (and if you are the individual doing the explaining – personal understanding). I happen to think of this perspective today while presenting to my undergrad class. The topic happened to be the different goals of science and perhaps the confusion of consumers as to what each role has accomplished. So, one role might be description. Those in the field of developmental psychology might collect data in order to inform parents of developmental milestones just because parents might be curious as to when they might expect their child to do this or that. The issue was really whether the data the researcher had collected really allowed for more and whether as consumers we would notice should other claims be made.

It occurred to me that those interested in generative processes have a history of noting a similar distinction in student tasks. The distinction between “knowledge telling” and “knowledge transforming” comes to mind. I understand that story telling can be quite transformational. For example, the documentary filmmaker sometimes generates a product to make a point. This is different from a documentary that chronicles an event and assumes that the viewer will bring meaning to the description.

What is it the teacher assumes when setting out to engage his/her students in generating a story? Here is what happened when we visited the zoo could be a description of events or it could be reflection on the nutritional needs of various animals and what we might want to consider in regard to our own nutritional needs. Nothing wrong with either “story”, but I would suggest the two stories accomplish very different things.

Are there better ways to explain the generative potential of student productions? I don’t know. How about “Teach what you know” or “Teach what you have learned”? I suppose any tactic could lapse into description, but we need at least some activities that are likely to encourage reflection and the construction of a personal understanding.

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Let’s Ask the Audience

Time to begin getting folks in a back to school mood. If you watch “Millionaire”, you are familiar with the “ask the audience” life line (previous post). Contestants seem to use this opportunity first and it is probably most helpful. Your fall classes may offer a similar technology (I know this is the case at my institution). Students will be asked to purchase a simple input device that allow large numbers of students to respond to simple question posed during a lecture. The version I am familiar with presents questions and reveals responses using a software that connects to PowerPoint. Textbook companies are bundling the “clickers” with a book (hard to buy a used book under this condition) and fund the classroom hardware/software as a perk for the adoption.

C|NET offers an article on clickers in classrooms.

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