Returning to the beginning

Have you ever had what you thought was a great idea and after getting started working on it you were distracted by an even bigger and probably more important project? Did you ever go back to the original idea?

In the early 1990s, my wife and I were involved in introducing computers to students in ways we hoped would allow students to learn through engagement in multimedia projects. One of our first projects which became known as the butterfly project involved an elementary teacher (Pam Carlson) who annually involved her students in studying butterflies. The students learned the life cycle of a butterfly (egg, caterpillar, chrysalis, adult) and both read about butterflies and raised Painted Lady butterflies. We worked with Pam to extend her existing activities to include multimedia authoring using Macintosh computers, Kid Pix, and Hypercard

We found a thematic coloring book about butterflies and digitized images. Students selected a butterfly and used Kid Pix to color the image appropriately. They also investigated their butterfly to find interesting facts including where is the country the butterfly could be found. They indicated the range on a map and added facts as audio.

Kid Pix saved content in a unique type of file. Sound and images were saved in the file as resources. I was able to use a program called ResEdit to extract images and sound from these files and paste this content into Hypercard cards. It may seem strange now, but early tech involved some hacking. I was able to create a HyperCard stack consisting of the cards created by all of the students that would play as a slideshow. This required I generate a script for each card that started playing the audio when the card opened and wait long enough for the audio to play before advancing to the next card. I created a front card for the stack that showed an insect collection box with miniatures of each butterfly that served as buttons to link to the card providing the information about that butterfly. When displayed on a large television monitor it was pretty impressive for the time.

Some months later my wife and I were attending a conference in Chicago and were exploring a large bookstore. We discovered a section containing a large number of thematic coloring books. This became the starting point for our adventure. In the front matter of a coloring book, I found that the collection of coloring books was published by Houghton-Mifflin and an address was included for the publisher. When I returned home, I used the address to propose an idea. Houghton-Mifflin should digitize the coloring books and I would write a short manual explaining how the collection of images could be used in learner multimedia projects. I explained several different types of projects.

Some time went by and we were eventually informed that HMCO did not really have a way to implement what they thought was an interesting idea. Another month or so went by and we received another contact from Houghton-Mifflin explaining that our idea had somehow been passed around the company and the editor for the higher education division wanted to visit us and see some of our projects in schools. I know quite a few book reps and textbook authors and I have never heard of this type of response. Again, at the time what we said grade school kids were creating sounded very strange.

We had a great visit setting up meetings with a couple of teachers we worked with and showing the projects. We were eventually offered a book deal with the expectation that we include our ideas about technology-enabled project-based learning within a general book for what I came to describe as the teacher training “learning to integrate technology” course. This was the big adventure that took over our work leaving behind the specific proposal for multimedia authoring to learn projects. We eventually wrote this book (Integrating Technology for Meaningful Learning) and two years later with the dawning of the Internet age Integrating the Internet for Meaningful Learning. These two textbooks were eventually merged and we published 5 editions of the resulting book over the next 15+ years.

HMCO sold its higher ed collection and eventually, we ended up publishing through Cengage. As our perspective on the ideal resource for the type of course that would best serve practicing and in-service teachers changed and as our familiarity with textbook companies increased, we proposed changing the resources offered to learners. The three-year or so revision process in a rapidly changing field like educational technology made it impossible to address current thinking and resources. The revision cycle also required that we wait and then frantically revise when a new edition was authorized.

As an alternative, we proposed a less expensive ($29) Primer focused on core ideas and a website that would be continually updated with current content. The Primer would incorporate some portions of this web content when the next edition was created and this revision process could be quicker and more effective given this approach. We could never get to an agreement on a way to do this and as we approached retirement we agreed that we would receive our copyright on our content and we ended up creating a version of our proposal as a Kindle book. Even book companies offering leasing/rental plans do not deal with all of the challenges of the textbook industry. The revision cycle combined with the reality that companies only make income on the original sale encourages companies to continually push new releases. I still think less expensive (and smaller) textbooks combined with online resources offer a good compromise solution. 

Back to the original idea

The clipart idea and multimedia projects were not actually wholly forgotten. I have always been an advocate of writing across the curriculum. My take has been to improve a text-only approach by emphasizing multimedia authoring. Writing and teaching others offer many advantages as generative activities requiring the use of knowledge and evaluation of understanding (metacognition). Authoring activities are relatively easy to implement in most curriculum areas and products can be shared as a means of encouragement. The productivity allowed by writing to learn is a reason I have mixed feelings about some AI applications. AI offers significant benefits for improving writing skills, but reliance on AI when writing to learn ruins the generative benefits that are involved. I think self-driven learners understand the difference, but those willing to satisfy assignments in the most convenient way possible will lose out when relying heavily on AI.

OWLs

Back to multimedia authoring. I had a unique opportunity to continue my interest in learner multimedia authoring. This opportunity emerged in an unusual way. My undergraduate training was in biology. I originally intended to be a high school biology teacher, but became interested in research on science teaching and was drafted for military service eventually resulting in a commitment to grad school.

When I finished and began working at the University of North Dakota, I connected with North Dakota Game and Fish promoting a program they called OWLS (Outdoor Wildlife Learning Sites). Game and Fish provided small grants to schools for the development of prairie gardens. These were small sites planted to native vegetation potentially attracting helpful insects and watchable wildlife (the organization’s term for wildlife they did not manage for hunting). I worked with the state agency to host a web server focused on providing project information and sharing among sites. I also visited and taught workshops to promote the concept and teaching related tech skills that would apply (e.g., multimedia authoring, digital photography). I did convince the organization to pay for a collection of wildlife clipart that was originally sold for $4 and sold as a hypercard stack. Eventually, we just placed the collection online allowing anyone to cut and paste what they might find helpful.

I happened to think of this experience and remembered that I still have this clipart on my server. It is saved as bitmaps so lacks the versatility now expected. 

Useful clipart alternatives are available. I pay a small fee ($20 a year) to use images from the Noun Project and you will see these images in some of my posts. Educators interested in clipart for projects may find this source of value. The following were selected as alternatives to the images I selected from the ND CllipArt Collection

I have become a fan of digital photography and imagery as an alternative to the use of line art. With so many learners carrying smartphones, they have a high-quality camera always available. Images are also available online, but it is important to be sensible to copyright issues and look for images offered under a Creative Commons license. I make an effort to offer images I think may be helpful to others and propose that learning about Creative Commons and sharing images is a great learning opportunity. 

One more addition. Since I mentioned AI, I asked Google’s Duet to comment on the educational benefits of student use of clipart. The following is the product of that request.

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Created using Google Duet AI

Help me write an article about students using clipart to develop writing projects.

Help me write an article about students using clipart to develop writing projects. Students can use clipart to develop writing projects in a variety of ways. For example, they can use clipart to illustrate their writing, to create visual aids, or to brainstorm ideas.

Clipart can be a helpful tool for students who are struggling to get started on a writing project. By browsing through a collection of clipart, students can be inspired by the images and come up with ideas for their own writing. Clipart can also be used to create visual aids that can help students to explain their ideas more clearly. For example, a student could use clipart to create a timeline of events or to illustrate a concept.

Clipart can also be used to brainstorm ideas. By cutting and pasting images together, students can create collages that represent their thoughts and ideas. This can be a helpful way for students to generate ideas and to get their creative juices flowing.

Overall, clipart can be a valuable tool for students who are working on writing projects. It can help students to illustrate their writing, to create visual aids, and to brainstorm ideas.

Here are some additional tips for using clipart in writing projects:

  • Choose clipart that is relevant to the topic of the writing project.
  • Use clipart sparingly so that it does not distract from the text.
  • Label all clipart so that readers know what it represents.
  • Credit the source of the clipart if it is not your own original work.

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Humata

Humata AI is another of those AI tools for exploring designated content. It is being promoted as a tool for researchers, but its use is not limited to any specific category of content explorers. An easy comparison would be ChatPDF as the service allows a user to upload and then interact with a pdf. However, the “pro” version also allows a user to interact with a collection of documents (see my description of other services with this capability). 

You can presently explore the capabilities of this service at no cost for individual documents. The Pro version is $15 a month for 250 pages and an additional penny a page after that page allocation is exhausted. 

Humata automatically generates a short summary of the document uploaded and proposes some questions. It is not clear to me which large language tool is being used to power this service. The product description proposes that a user can ask for descriptions (summaries), ask questions, and generate responses and write material based on the content that is uploaded. If you have used other AI tools, you can use this tool in a similar way and just see what it will do in response to requests.

The one feature I found uniquely useful in comparison to most of me experiences with other tools is that it assumes you may want to connect the content generated with the source material. It will both highlight and link to this material in an adjacent window (see image). 

Here is another description of this product.

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I have a Threads account

I admit it. I have a Threads account.

Yes, I have a Threads account. I also have a Twitter account and Mastodon accounts on several different instances. When I am in an idealistic mood, I would describe this assortment of social services as an effort to diversify my attention and support multiple platforms. I think it is valuable to have alternatives both for myself and others. If I were forced to pick one, my choice would probably be Mastodon. Mastodon is a federated service without commercial priorities that allow me to interact without requiring me to view ads that require the collection of my data.

When I think about my priorities in a more utilitarian way, I recognize I must also make use of Twitter and now Threads. One use I have for these social platforms is to attract attention to my blog posts. Twitter has a large population base and Threads will likely soon have the same. Many internet users no longer follow blogs using RSS and identify posts that might want to view from the content they encounter on social sites. A federated service allows users to identify an ideal instance that tends to fit their personal interests and values and find content on other instances by identifying specific individuals they happen to encounter. The process is cumbersome requiring some skill and time. My approach ends up being a compromise allowing both my personal values and the utility of the more undifferentiated sites.

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