EdTech Research Agenda

The recently authorized National Center for Research in Advanced Information and Digital Techologies comes with a stated set of priorities:

• Research, development and demonstrations of learning technologies that could include simulations, games, virtual worlds, intelligent tutors, performance-based assessments, and innovative approaches to pedagogy that these tools can implement.
• Design and testing of components needed to build prototype systems. This could include tools for answering questions, for building and evaluating the construction of simulations and virtual worlds that could include sophisticated physical and biological systems or reconstructions of ancient cities brought to life with intelligent avatars (models of humans in virtual spaces).
• Research to determine how these new systems can best be used to build interest and expertise in learners of different ages and backgrounds. This will give educators, parents, employers, and learners the information they need to make informed choices.

It will be interesting to see what research funds are eventually made available and what realistic opportunities various institutions have to compete for these resources.

Andy Carvin offers additional information on this initiative.

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